You pull out a bow and OSRS gold you place 4 arrows on it. They catch fire and you take them into the sky. You receive the stick from the lumby teleport. You take a bolt of lightning into the atmosphere and it blows up. A massive piece of boulder comes your way and you catch it with one hand, and crush it in the ground. You pull out a sword and a lot (something I dont know) will begin attacking you and you move them all off, and then slashing them all in a single blow! (some thing I dont no AGAIN) will come and hit you, something such as metal I figure, and crumble from hitting you!

I dont want folks to rate this suggestion from my skill cape tips, but the hints for the emotes for combat skills. Just to not make people mad... I MIGHT indicate ones.

Ok, this proposal is quite straightforward but I think it would make a big difference so far as annoyance is worried. But first let me tell a story: For those who have not completed the quest One Little Favor yet there's a part where you have to speak to the gnome on white wolf mountain. When you speak to him it starts a very long talk about some new kind of rope. The only problem? White wolfs. Right next to the gnome that is level 73 which can auto attack you. Since I had been wearing my trusty full rune I would have had no difficulty holding the wolf off for the dialogue, but since every time you get assaulted you

Loose your conversation display this was a issue. Happily for me there was a nice man there who kept killing the wolf to get me so that I could talk to the gnome. Problem: It's quite annoying to be speaking to a man and subsequently be auto-attacked by a monster and need to start the conversation over. Make it so you don't loose you talk if a monster attacks you. I believe that it would be very easy to notice a monster attacking you and manually shut the box to kill the beast. (I do not really enjoy this one but it may function ) Make it so you maintain your place in the dialogue buy School RuneScape Gold after you depart. The only way to reset this dialogue is to select a dialogue ending thing to say. (ei,"no thanks" or"goodbye") (provided by Sparhawke) Make it so aggressive monsters can not get near vital quest npcs.


Sunxuemei

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